


Raid Shadow Legends – Occult Brawler is an Epic Spirit Defense champion from the Ogryn Tribes faction where he can be obtained from Ancient Shards and Sacred Shards.


However, if you are using him in an unkillable Clan Boss Team, then stack as much Attack, Critical Rate and Critical Damage stats to increase your output damage. If you are running Occult Brawler in a non-unkillable team, then you will need to equipped him with sufficient Defense Stats based on the Clan Boss difficulty, so he won’t get killed too early. This mastery setup is recommended for non-counterattack Clan Boss Team and Unkillable Clan Boss Team. With sufficient HP, he can tank the initial damage from Clan Boss to trigger the Retribution mastery. Occult Brawler to be equipped with Lifesteal Set to enable him to recover his health from Warmaster and regular attacks. When Occult Brawler is geared with high Critical Rate, Attack and Critical Damage stats, he will output even more damage with the help of Single Out, Bring it Down and Methodical masteries! The masteries listed here uses Offense Mastery and Support Mastery, which are focussed on enabling Occult Brawler to inflict as much Poison debuff with the aid of additional Accuracy, enhanced debuff chance to place Poison debuff and extra chance to increase the debuff duration! Warmaster is selected for this build to deal extra damage based on Enemy MAX HP, which is exceptionally great against bosses who has high amount of HP. Skullcrusher, Valkyrie and Martyr) as it does not uses any masteries that boost Occult Brawler’s Turn Meter. This mastery setup is safe to be used in Clan Boss Team that has a Counter Attack champion (e.g. Occult Brawler Mastery Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Occult Brawler Equipment Guide Arena, Doom Tower, Faction Wars Has a 70% chance of placing a 5% debuff on a random enemy for 4 turns at the start of each turn. Places a 2.5% debuff on this Champion for 4 turns at the start of each turn. Removes all debuffs from this Champion after the attack. If this Champion is under 5 or more debuffs, grants an Extra Turn. If this Champion is under 4 or more debuffs, this Champion heals by 30% of the damage inflicted. If this Champion is under 3 or more debuffs, this attacks is always critical. If this Champion is under 2 or more debuffs, enemies killed by this Skill cannot be revived. If this Champion is under 1 or more debuffs, this attacks ignores 30% of enemy DEF. Has a 50% chance of placing a 5% debuff for 2 turns.Īttacks 1 enemy.
